How much help is too much help?
Posted in Usability on August 30th, 2010 by Jonathan Duxbury – Be the first to commentRecently, I have been working with a calculator that deals with finances. I’ll be the first to admit I’m not a financial genius and at times during this testing I found myself double-checking over the meanings of various aspects and outputs throughout the calculator. I wasn’t the only one; throughout the testing a number of participants could not properly articulate what the output actually meant.

Initially to combat this, I had the genius thought of adding ‘?’ symbols where there were issues for the participants, but the range of areas where these could be added were huge. By the end of the testing there could have been ‘?’ symbols all over the place, which in itself creates clutter and hence the usability of the application deteriorates.
So I pose the question: “How much help is too much help?” At what point do we draw the line on how much information we can give to users and just say “if you don’t get it by now, you’re probably not ever going to get it”? In this case it is important to assess who you want to use your interface. Should it really be a case of teaching whilst users are interacting, or should the ‘?’ icons merely be there for guidance?


